Each game does its best to articulate a different way of using the remote - to varying degrees of success. Shredding mobile phones with a cheese grater, saving a moon-eyed anime girl falling from a rooftop, frying food in a pan, spraying a winners' podium with champagne - and all of this occurs within mere moments of each other.More than anything, Smooth Moves is a great demonstration of the versatility of the Wii's motion control. The games take unique advantage of such body-wide poses, asking players to use logic to determine the best way of using the remote.Īnd what, pray tell, will this game have you doing? Hundreds of different things, and all of them distinctly strange - this is the gaming equivalent to a David Lynch film. Each game is prefaced with a position in which to hold the remote - from the traditional and immediately obvious, such as 'The Waiter' (palm-up) and 'the Chauffer' (horizontal, handlebars-style) to the uncanny 'Elephant' (remote base held at tip of your nose), 'The Thumb-Wrestler' (remote held vertically, thumb over IR cover) and 'The Mohawk', (where the remote is held on top of your head). Upon selecting a character off the birds-eye view of the city, you're immediately thrown into a strange little cutscene that leads straight into the games. The form baton, the name applied to the remote due to game's insistence that players assume particular positions, combines the minimal button usage, motion-sensing and drawing or cursor movement of the past titles into different 'forms'. Chaos ensues that guides players through vignette stories of various familiar residents of Diamond City. More than ever before, Smooth Moves asks you to get up off your posterior and leave your inhibitions at the door.The story is as ludicrous as the games contained within - Wario, ever the opportunist, pinches a mystical artefact, the 'form baton' (read: Wii remote) from a sacred temple. The idea, particularly with the Wii instalment, is to think on your toes and be prepared for anything. Chances are, if you haven't played a WarioWare title in the past, the rapid-fire microgame structure might be a little intimidating. Wario's been Twisted, Touched and endured countless other microgames over the last couple of years, and now he and his neighbourhood cohorts are taking a few Wii remote swipes with WarioWare: Smooth Moves.
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